complicated UI for "Color and Transparency", difficult to adjust the curve.Lack of specialized render elements (in the next version will be provided).A lot of parameters and settings, take time to learn.Since two years I was invited to write a review for PhoenixFD it has been slow to complete. The main reason is sophisticated of this plug-in it take me a while to understand each parameter for writing a proper review. I've heard the story (not confirmed though) when the Chaos Group was established in 1997, the naming of V-Ray and Phoenix were inspired by the two founders: Vladimir Koylazov and Peter Mitev. So V-ray is for Vladimir and Phoenix is for Peter. In fact, Phoenix was Chaos Group first product (first release in 1998), and after three years V-Ray for 3dsMax was released. The initial launch of Phoenix was not based on fluid dynamics. Back then, this well-known fire plugin was distributed by Digimation. Almost every 3D Studio users know this plugin.Įven today, you can still see a flying phoenix on the banner of ChaosGroup website. Unlike the old Phoenix, which cheats fire and smoke, PhoenixFD means Fluid Dynamic. Fluid dynamic includes smoke, fire, and liquid. Therefore, PhoenixFD is not limited to fire or smoke simulation almost all fluid phenomena can be simulated with this plugin. My first impression is there are lot settings! Considering the capability of simulating fire, smoke (like FumeFX), infinite ocean (like Dreamscape), liquid fluid and high viscosity (like Realflow), particle shader (like Krakatoa) and generating bubbles/foam.so many features packed in one single plugin, it is reasonable to have so many settings.įirst of all, I tried to simulate fire, after all, fire is the main features of its predecessor.
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